Thursday, January 19, 2012

Evaluation [Game]

For my evaluation report, i created a series of questions

-What are somethings you like?

-What are somethings you don't like?

-Did you learn anything useful?

-Is the layout, user friendly?

-List some things that can be improved


Then i went through a process of having my classmates play my game, then answer the questions.
They gave me plenty of useful and meaningful feedback. If we had been given more time i could improve my game significantly.

Here are some of the responses:


Alexander
I like the controls the game play was easy to understand I didnt like how easy it was it wasn’t a challenge. I learned nothing. The layout was clever and worked. add challenging characters or tasks!

Anonymous
-What are something’s you like?
It was clear and concise.

-What are something’s you don't like?
the controls were not great. (issue with the program?)

-Did you learn anything useful?
Interesting approach to teaching business ideas. Good within the parameters of the game itself but fundamentally...


-Is the layout, user friendly?
The layout was very user friendly

-List some things that can be improved
Perhaps and opening question so I understand why i'm collecting the apples?

Caroline
-What are something’s you like?
I like the idea of the game

-What are something’s you don't like?
Its short and too easy to play

-Did you learn anything useful?
I learn how to collect apples

-Is the layout, user friendly?
Yes it is

-List some things that can be improved
The game could be a bit more complicated










Jacky
-What are something’s you like?
I like the idea of learning something about business.


-What are something’s you don't like?
At the beginning the game doesn't look like it had any use.


-Did you learn anything useful?
I guess i would have learned something useful if the game had more levels.


-Is the layout, user friendly?
It could have been nicer in terms of how it looks to make the game more interesting.


-List some things that can be improved
More levels, interface.

Anonymous
-What are something’s you like?
the instruction are clear

-What are something’s you don't like?
that you cant go backwards

-Did you learn anything useful?
i learnd about bussnises

-Is the layout, user friendly?
yep its easy

-List some things that can be improved
another level















Anonymous
-What are something’s you like?
I liked the instructions and the simplicity of it

-What are something’s you don't like?
It's too short

-Did you learn anything useful?
Yes that if there is no supply then there is no Selling

-Is the layout, user friendly?
Yes

-List some things that can be improved
More levels


Sonia
-What are something’s you like?
it was very easy and clear to understand

-What are something’s you don't like?
where the controls are

-Did you learn anything useful?
if there nothing to sell, there is no bussniess

-Is the layout, user friendly?
yes

-List some things that can be improved
 add more


Chloe
-What are something’s you like?
easy to understand

-What are something’s you don't like?
too short


-Did you learn anything useful?
learn business

-Is the layout, user friendly?
yes

-List some things that can be improved
create more than one level


Rose
-What are somethings you like?
it was very easy

-What are somethings you don't like?
it should have been longer

-Did you learn anything useful?
 Buisness information

-Is the layout, user friendly?
yes

-List some things that can be improved
 make it longer



Anonymous
-What are something’s you like?
It was nearly too easy

-What are something’s you don't like?
make it longer

-Did you learn anything useful?
business

-Is the layout, user friendly?
yes

-List some things that can be improved
MAKE IT LONGER






If you read over the responses, you will notice that many of them advocate that i make the game longer. I would do that, if i had more time. Some other suggestions said that i should add more levels and complexity to the game. I seriously doubt the fact that this unit was tested before we were assigned it. The unit asks us to create a working game, that teaches the player about a topic of our choice. firstly, teaching anything using Kodu is entirely impossible.Kodu's programming format makes it very difficult and time consuming to create a interactive environment.Also due to the time constraints, i was not given the required amount of time to create a interactive environment that demonstrated my full potential.

In my personal opinion, i believe the game accomplished its goals of teaching business principal. Though it did not do it with extreme depth or complexion, it brought across the message that supply is one of the most important aspects of running a business. Many of the evaluations said they learned some concepts of business, this means that the target audience was affected.

When it comes to my performance throughout the project, i believe i could have done better. I did not do the appropriate tasks on time, and i did not complete all the tasks assigned to me. But the products i did complete, i believe i did as well as anyone could with the the amount of time given, and the tools provided.
I also beleive that i could have created a much more detailed and properly timed plan.

Also my project affected its audience by informing them with basic business principals.


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